hey guys im 18 live in Corona California struggling to become a Doctor and in the process of becoming a certified arc welder :D
Background Illustrations provided by: http://edison.rutgers.edu/
Reblogged from staff  181,644 notes


Today’s the day. The day you help save the internet from being ruined.


Yes, you are, and we’re ready to help you.

(Long story short: The FCC is about to make a critical decision as to whether or not internet service providers have to treat all traffic equally. If they choose wrong, then the internet where anyone can start a website for any reason at all, the internet that’s been so momentous, funny, weird, and surprising—that internet could cease to exist. Here’s your chance to preserve a beautiful thing.)

Reblogged from solicitingsilence  248,336 notes



"at my school the cop from DARE passed around 3 joints to show everyone and he said "if i dont get all three of these back this schools getting locked down and everyones getting searched till i find it.." and like 30 minutes later when everyone got to see ‘em and they got passed back the cop had 4"

Reblogged from victran  8,641 notes


















Game of the fucking year

MGS 5 confirmed for first next-gen game.

they would rather make virtual horses shit than put more women in their games

I’m not saying you do not have a point, but have you ever played MGS? As far as female characters go, it has a wide and diversified array of memorable female characters. It has its problems, it’s still skewed towards the men, but MGS is one of the last games series that deserves this particular critique.

We have  blonde AND a red head.


Olga. Saves the main character’s ass in MGS2. 


Eva. Outsmarts the hero and takes off with his stuff. 


Emma. Literally saves the fucking world. 


The Boss. Considered to be the greatest soldier to ever live. Taught Big Boss (the person in the gifset) everything he knows. Kicked his ass multiple times. 


Amanda. Leader of her own mercenary group. Political activist and revolutionary


Paz. Outsmarts all the heroes at the end and steals their shit.


Strangelove. Greatest AI Programmer in the world. Canonly a lesbian.


Naomi. Considered to be one of the greatest genetic engineers in the world.


Mei Ling. Commanding officer of a fucking battleship.


Meryl. Leader of her own special forces group. 


Sunny. Six year old child. Saved the world at the end of MGS4. 


And yeah of course all of these women have problems with their representation, but it’s kind of laughable to say that MGS has no female characters. All of these characters are main characters who are important to the storyline, and it’s not even all of them. I will 100% admit that there are problems with their characters, and that MGS has had some horribly sexist female characters before. But the female main characters are seriously almost as numerous as the male characters, and they all have important roles. 

s’cuse me I think we’re missing another important lady of note:

Rosemary. Betrays the bad guys and is the only character in the entire series to get away with it without getting killed for her trouble and saves the ass of her ungrateful boyfriend six ways to Sunday in the process. 

Rose also had to lie to said boyfriend about miscarrying their son and endure the pain of having him hate her for a good amount of time before she told him the truth. She also wasn’t able to be there for him while he slowly suffered and she knew he was, and that fucking sucks.

AND SHAME ON YOU ALL FOR FORGETTING FORTUNE. She uses a rail gun as a weapon, neither Raiden nor Snake could apparently defeat her, and she saved their lives before she was killed by Ocelot via his usual betrayal scheme.

Fortune photo FortuneI1_zpsfff857cd.png

And did everyone forget Ocelot’s personal unit in MGS4, the FROGs? All of them were women. There’s also PARAMEDIC from MGS3, who went on to become a founding member of the Patriots, and was the person who fucked up Gray Fox’s body and mind so bad with her experiments that he went crazy. Also the Boss, aka the Joy, is pretty much the entire reason MGS even happened in the first place.

All that aside, if you think MGS is one of those franchises that doesn’t have good or realistic female characters in it, then:

A) You’re an idiot.

B) You’ve done zero fucking research.

C) All of the above, STFD.

Also what is this?:

We have  blonde AND a red head.

Is this supposed to be a pot shot about diversity? Seriously? Mei Ling is Chinese. Fortune/Helena Jackson is African American. Olga and Sunny are Russian. EVA was predominately raised in China. Naomi was born and partially raised in Zimbabwe-Rhodesia before she was rescued by Gray Fox. PAZ is Costa Rican, if I remember right. (In fact I think the only American-born women in the main roster are Rose, The Boss, Emma, Fortune and Meryl.)

Another good point is that these women’s backgrounds don’t define who they are. It’s usually important to them, given their motives, but it’s not the end-all, be-all.  Mei Ling had a pretty stereotypical accent in MGS1, but they got rid of that in future games, and it never defined her character. Olga was a Russian mercenary who loved her country, but she also loved her unit as her family and sacrificed everything (including her life) to keep her daughter safe. EVA initially screwed over Big Boss, but eventually she returned to his side after the Chinese Philosophers betrayed her and ended up becoming the mother of Solid and Liquid Snake. The best example is likely the Boss: everything she did, she did for her country. But she’s best remembered by those in the games as the greatest warrior ever known, mainly because of her great love and desire for peace; not simply her physical strength. That love drove her to sacrifice almost everything she cared about, and her life.

MGS isn’t without its problems (Quiet from MGSV is currently debatable, and the all-women B&B unit from MGS4 was a poorly executed idea, for example; and I’m not counting MGR as part of the series since it’s a spin-off). But the women in this series are treated with a great deal of respect, and we have a great deal more of diversity here that isn’t just treated as pandering to attract a larger audience (especially of men). They aren’t just there to move the story of the men along. They have their own stories, their own personalities, and you give a shit about what happens to them. That’s what I want from characters in games, male and female. It’s also what I believe story writers involved in games (or any media really) should always strive for.

why did this discussion have to happen on a post about tactical horse shit


We live for this stuff, you don’t even know.

gawtdamn lol








One of the best moments of my childhood.



I can’t even tell you how excited I was that they turned this book into a movie and it was good

I literally have absolutely no complaints with the movie at all. Once, my friend and I did comparisons from the book and the movie, and we found the only major difference was the fact that Stanley wasn’t heavy set when he arrived at the camp in the movie. The majority of the script is raw quotations from the book.
This is my favorite book to movie adaptation and it did everything Percy Jackson, Inkheart, and The Golden Compass didn’t.

yesss this was such a good book and film

And the only reason Stanely wasn’t heavy set was because in the book he loses tons of weight and eventually ends up being almost thin. The director said he didn’t want to force an adolescent boy to lose weight on such a quick filming schedule, and L’bouf’s audition was so spot on, that they decided to go with a thinner Stanely from the beginning

Reblogged from wnterschild  8,610 notes


jim and jamie dutcher, determined to show “the hidden life of wolves”, lived for six years with a pack of wolves in the idaho wilderness of yellowstone. a constant but unobtrusive presence, the dutchers earned the unshakable trust of the wolves, and came to know them as complex, highly intelligent animals with distinct individual personalities, who are caring, playful and above all devoted to family.

"only a select few other species exhibit these same traits so clearly," they note. "they are capable of not only emotion but also real compassion. this is the view of the wolf that we want to share. …it is an animal that cares for its sick and desperately needs to be part of something bigger than itself - the pack. the bond a wolf has to its pack is certainly as strong as the bond a human being has to his or her family."

they add, “rarely did two wolves pass each other without playfully rubbing shoulders together or exchanging a brief lick. so often we would see two wolves relaxing together, curled up beside each other.” the dutchers also recount wolf behavior rarely documented: grief at the death of a pack mate; excitement over the birth of pups; and the shared role of raising young pack members.

but as the wolves struggle to reestablish their foothold in the american west, their public demonization continues.  say the dutchers, “as we see wolves, once again, being shot, trapped and poisoned, we recognize that our unique experience, living with wolves, is unlikely to ever happen again, and for that reason we feel that we have an obligation to share the lives of these wolves we with the widest audience possible.”

it’s not just the wolves at stake, but the entire yellowstone ecosystem. wolves keep the elk gene pool strong (no other predator does this); they redistribute elk herds, allowing vegetation to recover along rivers and streams, which provides food for beavers; and they keep the number of coyotes in check, which helps to maintain populations of rodents, antelopes and birds of prey.